Join hundreds of racers just like you! We love to help answer questions and race together.


Iracing Graphics Settings for Triples

Stuck on iracing graphics settings for triples? This direct guide for iRacing drivers shows the right setup, boosts FPS, and fixes alignment fast. Fix it fast.


If you’re wrestling with iracing graphics settings for triples, the fix is: set up a single large desktop (Surround/Eyefinity), use iRacing’s triple-screen tool with real measurements, and tune FOV and performance. You’re in the right place—follow the steps below and get a sharp, aligned view with steady FPS.

Quick Answer: iracing graphics settings for triples

Use NVIDIA Surround or AMD Eyefinity so Windows sees one wide resolution. In iRacing, select that resolution, enable triple-screen rendering, enter your monitor width, bezel, angle, and seat distance, set a correct Field of View (FOV), then tune shadows, mirrors, and anti-aliasing for stable FPS.

What’s Really Going On

Triples multiply your pixel count, so your GPU works harder. If Windows isn’t set to one combined resolution, or if iRacing doesn’t know your monitor angles and bezels, the side screens look stretched and seams won’t line up. Correct setup tells iRacing the exact shape of your display, so each screen renders with proper perspective. Then you balance quality vs. performance so frames stay smooth.

Step-by-Step Fix

  1. Create one big desktop
  • NVIDIA: Control Panel > Configure Surround, PhysX > Span displays with Surround.
  • AMD: Radeon Settings > Eyefinity > Create Eyefinity display group.
    Make sure all three monitors run the same resolution and refresh rate.
  1. Pick the right resolution in iRacing
  • Launch a test session > Options > Graphics.
  • Select your full triple resolution (e.g., 5760×1080, 7680×1440) and the correct refresh (120/144/165 Hz).
  1. Enable the triple-screen tool and enter measurements
  • In Graphics, enable triple monitors/triple-screen rendering.
  • Enter each screen’s visible width, bezel size, and angle (measure with a tape).
  • Enter eye-to-center-screen distance. This fixes perspective and bezel alignment.
  1. Set Field of View (FOV) correctly
  • Use iRacing’s FOV calculator. FOV = how wide the world looks; correct FOV gives true scale and better car placement.
  • Don’t widen FOV for speed—it hurts depth and consistency.
  1. Tune for performance and clarity
  • Start Medium/High preset.
  • Reduce biggest hitters first: Shadows to Medium/Low, Reflections to Low/Medium, Mirror quality/distance to Medium, Crowd/Particles to Low/Off.
  • Anti-aliasing: MSAA 2x–4x; Anisotropic Filtering 8x–16x (cheap, keeps textures sharp).
  • If you use G-Sync/FreeSync (variable refresh), cap FPS 2–3 below your refresh rate. If not, try V-Sync off and cap FPS to a stable number.
  1. Test and iterate
  • Load a busy track/car combo and watch FPS/frame time (toggle the FPS display in-sim).
  • If stutters appear, lower shadows/reflections or reduce the number of visible cars.

Extra Tips / Checklist

  • Measure, don’t guess: screen width, bezel, angle, seat distance. Small errors cause big seams.
  • Match Windows scaling across all monitors (ideally 100%). Mixed scaling can blur or misalign edges.
  • Use GPU bezel correction OR iRacing’s bezel entry—avoid double-correcting both.
  • Keep mirrors useful but light: reduce mirror distance and quality first.
  • Update GPU drivers and disable overlays you don’t need; both can cause stutter.

FAQs

Q: Do I need NVIDIA Surround or AMD Eyefinity?
A: It’s the simplest reliable setup. iRacing expects one wide desktop so it can render correct triple projection.

Q: What FOV should I use on triples?
A: Use iRacing’s calculator with your measured distance and screen size. Correct FOV shows true scale and improves consistency.

Q: My side screens look stretched. Why?
A: Either the triple-screen tool isn’t enabled, the angle/bezel numbers are off, or you’re not running the combined triple resolution.

Q: How do I raise FPS without losing too much quality?
A: First lower shadows and reflections, then mirror distance/quality, then particles/crowd. Keep AA modest (2x–4x) and AF high (8x–16x).

Wrap-Up

Set up one wide desktop, feed iRacing the real measurements, and cap FPS for smoothness. Do a quick test session, tweak shadows and mirrors, and you’ll have sharp, aligned triples that stay steady in traffic.