Join hundreds of racers just like you! We love to help answer questions and race together.


Best Graphics Settings for Iracing Low End Pc

Need the best graphics settings for iRacing on a low end PC? This quick guide shows iRacing drivers how to boost FPS and clarity fast with simple, proven tweaks.


If you’re chasing the best graphics settings for iracing low end pc, aim for a steady 60 FPS by lowering shadows, mirrors, crowds, and keeping textures medium. You’re in the right place—below are the exact in-game tweaks to make iRacing smooth and readable on budget hardware.

Quick Answer: best graphics settings for iracing low end pc

Cap FPS to 60, run fullscreen at 1080p or 900p, use simple anti-aliasing (FXAA or 2x), Textures Medium, World/Object Detail Medium–Low, Shadows Low/Off, Particles Low, Opponent car detail Low, your car High, Mirrors low distance and low quality. This keeps frame times stable in traffic.

What’s Really Going On

iRacing is often CPU-limited, especially in big packs and at race starts. Settings that draw lots of objects or calculate shadows hit the CPU hard (opponent cars, mirrors, shadows). High-resolution textures and strong anti-aliasing hit the GPU. Balancing both is the key: keep the “busy” features low and spend your budget on clarity where it helps you drive.

Step-by-Step Fix

  1. Display and framerate
  • Options > Graphics: Fullscreen On, 1920×1080 (or 1600×900 if needed), VSync Off. Set Max Frame Rate to 60 for stability.
  1. Anti-aliasing and filtering
  • AA: FXAA or 2x MSAA. Anisotropic Filtering: 4x. Avoid 4x/8x MSAA on low-end GPUs.
  1. Textures and details
  • Texture Quality: Medium (enable texture compression if available). World Detail: Medium. Object Detail: Low–Medium.
  1. Shadows and lighting
  • Shadow Detail: Low or Off. Number of shadowed cars: the minimum. Turn off extra shadow options if present.
  1. Cars, mirrors, and particles
  • Your car: High. Opponent car detail: Low. Max cars to draw: 20–24. Particles: Low. Mirrors: disable high-quality mirrors, set mirror distance short (e.g., 50m).
  1. Extras to disable
  • Crowd, grandstands, pit objects: Off or Low. Two-pass trees, dynamic cube maps, and other cosmetics: Off.

Use Ctrl+F in-session to show FPS. You want a stable 60 FPS without dips when you join a pack.

Extra Tips / Checklist

  • Drop resolution to 1600×900 or even 1280×720 if FPS still dips; clarity matters less than a steady frame rate.
  • Close overlays and background apps (browsers, launchers, RGB tools). Set Windows Power Plan to High performance.
  • Keep drivers up to date. In Nvidia/AMD control panel, prefer performance over quality.
  • If your build includes an upscaler (e.g., FSR), try “Quality” mode; it often adds 10–20% FPS with little clarity loss.
  • Replays use resources—lower replay detail or limit auto-save if you’re tight on VRAM/RAM.

FAQs

Q: What FPS should I aim for on a low-end PC?
A: A locked 60 FPS with stable frame times is the best target. It feels consistent and avoids stutter in traffic.

Q: Is it better to lower resolution or textures first?
A: Start by lowering shadows, mirrors, crowds, and opponent detail. If you still stutter, reduce resolution to 900p, then textures to Medium.

Q: Should I use VSync?
A: Usually no. VSync can add input lag. Cap FPS in-game to 60 instead. If tearing is severe, try Fast/Smooth VSync in the driver.

Q: Does rain/night racing hurt FPS more?
A: Yes—more lights and effects. Lower shadows, particles, and opponent detail further for those sessions.

Short Wrap-Up

Focus on stability first: 60 FPS cap, low shadows, low mirrors, and trimmed crowds/opponents. Once it’s smooth, nudge textures or world detail up one notch. Test in a busy practice server, not alone on track, to confirm your iRacing settings hold up.