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How to Make a Team Paint in Iracing
How to make a team paint in iRacing: quick, step-by-step guide for iRacing drivers to create, share and apply a team livery so you can fix paint issues fast.
If you’re asking how to make a team paint in iRacing, the short answer is: build the livery with the iRacing paint template, export the skin folder, and copy that same folder into each teammate’s Documents\iRacing\paint\cars<carID> folder so everyone selects the identical skin in the garage. You’re in the right place to get that done fast.
how to make a team paint in iracing — Quick Answer
Create a team livery in the paintkit or graphics editor, package the folder, have teammates place it in Documents\iRacing\paint\cars<carID>, restart iRacing, then each driver picks the skin in the garage before the session.
What’s really going on
iRacing doesn’t force skins to remote machines. A “team paint” is simply the same skin folder installed on every teammate’s computer. The sim reads any folders in Documents\iRacing\paint\cars<carID>, and those folder names appear as selectable skins in the garage. If a teammate doesn’t have the folder (or it’s in the wrong place), they’ll see a different or default paint.
Step-by-step fix
- Create the livery: open the iRacing paint template (Photoshop/GIMP or the iRacing paintkit) and design the team livery. Export/save the complete skin folder when finished.
- Verify structure: confirm the folder contains the same files your editor exported (no extra nested folders). It should be a single folder you can copy.
- Identify the car ID: find the car’s folder under Documents\iRacing\paint\cars\ — that’s the target path teammates must use.
- Share the skin: zip the skin folder and send via cloud, team drive, or email. Tell teammates to unzip it directly into Documents\iRacing\paint\cars<carID>\ (not inside another folder).
- Restart iRacing: everyone closes and reopens iRacing so the sim reads new skins.
- Select the skin: in the garage/paint selection, each driver chooses the shared skin from the dropdown and confirms the car number and position.
Extra tips / checklist
- Exact folder placement matters: wrong path or an extra nested folder prevents detection.
- Filenames and folder names can be anything, but keep them consistent so teammates know which to pick.
- If the skin doesn’t appear, restart iRacing and double-check you put the folder under the correct car ID.
- Team members must use the same car model/version; mismatched updates can break compatibility.
- Avoid duplicate car numbers in the same session — iRacing requires unique numbers unless the series allows it.
FAQs
Q: Can the team leader push a paint to everyone automatically?
A: No. iRacing won’t force-install skins. Each teammate must place the skin folder in their Documents\iRacing\paint\cars<carID>.
Q: Where exactly do I put the folder?
A: Into Documents\iRacing\paint\cars<carID>. Unzip the skin folder directly there (so the skin folder is a child of the carID folder).
Q: My skin shows up but graphics are wrong — what now?
A: Check you used the right paint template for that car and that all exported files are present. Also confirm everyone has the same car update build.
Q: Can I use a cloud link or Git to manage team paints?
A: Yes. Zip the skin and host it on a shared drive or repo; teammates download and unzip to the correct folder. Just keep version names consistent.
Short wrap-up
Make the team paint once, distribute the exact folder to teammates, and everyone selects it in the garage. If it doesn’t show, check the path and restart iRacing — that fixes most problems. Next step: run a quick practice to verify everyone’s livery displays correctly before race day.
