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How to Adjust Field of View in Iracing

Learn how to adjust field of view in iRacing with simple in-sim steps, multi-monitor and VR tips — iRacing drivers: fix your FOV fast and drive more accurately.


If you’re dealing with how to adjust field of view in iracing, the fix is usually to use iRacing’s Field of View slider and match it to your screen setup or VR headset. You’re in the right place to fix it fast and get a correct, comfortable view.

Quick Answer — how to adjust field of view in iracing

Open iRacing, go to Options → Graphics and use the Field of View slider to change FOV. For single or multi-monitor rigs measure screen width and distance (or use an online FOV calculator) and set the slider to that value. For VR, adjust headset position/IPD and use iRacing’s VR options.

What’s really going on

Field of view (FOV) is how much of the virtual world you see from your seat. Too low and objects look magnified, braking points appear wrong and corner speed feels off. Too high and everything looks distant and flat. iRacing gives you a global FOV control (non-VR) that affects how the cockpit and track are rendered. Getting this right makes your depth perception and brake reference points accurate.

Step-by-step fix

  1. Open iRacing and sign in.
  2. Go to Options → Graphics. Locate the “Field of View” slider (non-VR). Move it left or right to increase or decrease the FOV.
  3. For accuracy, measure your monitor(s): measure total screen width in inches and the distance from your eyes to the center of the screen. Use an online FOV calculator (search “FOV calculator”) and enter those numbers to get a target horizontal FOV in degrees.
  4. Set the iRacing slider to the value from the calculator. If the slider shows a percentage, use the game’s displayed degrees or adjust until the visual match looks right.
  5. Test on track in a practice session. Drive a familiar corner and check braking depth and reference points. Small tweaks (+/- 2–3 degrees) will fine-tune comfort.
  6. VR users: don’t use the desktop FOV method. Instead set your headset IPD and position, then use iRacing’s VR settings (Options → VR) and your headset’s software to adjust scale. If things still feel off, adjust IPD or your physical seating position in the headset.

Extra Tips / Checklist

  • Use a real measurement, not guessing. The calculator method is the fastest way to a correct FOV.
  • For triple monitors, measure total visible width (including bezels) and your eye distance to the center screen.
  • Don’t confuse FOV with camera zoom or HUD scale; changing those won’t fix perspective issues.
  • Save a screenshot of a known car/track as a reference after you set FOV. If you change resolution later, recheck FOV.
  • If you use motion platforms or TrackIR, set FOV first — head-tracking should complement a correct FOV, not compensate for a wrong one.

FAQs

Q: Will FOV change with screen resolution?
A: Yes. Changing resolution or aspect ratio can alter perceived FOV. Re-measure and adjust if you change resolution.

Q: How do I get the perfect FOV for triple screens?
A: Measure the total width of the visible area and distance to your eyes, use an online FOV calculator, then set the iRacing slider to the calculated value.

Q: Does iRacing save FOV per car?
A: No — iRacing’s main FOV setting is global. If you need per-car tweaks, adjust visually before a session.

Q: Why does VR feel different?
A: VR uses your headset’s optics and IPD. Adjust IPD and headset position, and use iRacing’s VR options rather than the desktop FOV slider.

Short wrap-up

Set the in-sim Field of View slider to a measured value (screen width + eye distance) or use your VR headset settings. Test on track, tweak slightly, and you’ll quickly restore correct depth perception and consistent references next session.