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How Much Do Hosted Races Cost in Iracing
iRacing drivers: here’s the clear answer to how much hosted races cost in iRacing, plus how billing works and quick steps to check and cut costs fast today.
If you’re wondering how much do hosted races cost in iracing, here’s the short version: you pay a small per-hour fee for the server, billed to the host’s iRacing Wallet. This guide shows exactly where to see the live price and simple ways to trim the cost before you hit Create.
Quick Answer: how much do hosted races cost in iracing
Hosted races are priced by total server time. As of late 2024, the typical rate is about $0.50 per hour, charged to the host’s iRacing Wallet (Credits/Dollars). Example: a 2-hour practice/qualifying/race combo is roughly $1. iRacing can change rates—always confirm the live total shown before creating the session.
What’s Really Going On
A Hosted session is a private server you rent for a set time. The price is based on the total minutes you schedule across practice, qualifying, warmup, and race. Content choice (car/track) and number of drivers don’t change the fee; time does. The host pays at creation, not the participants. Leagues use the same pricing, typically charged to the league owner/admin.
If you’re unsure of the current rate, iRacing shows the exact cost in the Hosted setup screen before you commit. That number is the one to trust.
Step-by-Step Fix
- Open iRacing UI > Create a Hosted Session (or League event). Set car(s), track, and format.
- Add practice, qualifying, warmup, and race durations. Watch the Estimated Cost line near the Create button—it updates live.
- Trim time: shorten practice, reduce qualifying minutes, and keep warmup tight. Less time = lower cost.
- Use race laps or minutes that fit your goal. Don’t overbook “just in case.”
- Save as a template so future events start with sensible durations and predictable cost.
- For leagues, preview multiple events; adjust lengths to keep each night within your budget.
Extra Tips / Checklist
- Plan your schedule on paper first, then match durations in the UI to avoid “oops, 4-hour server” moments.
- Heat racing formats are great but add time fast. Keep each segment short.
- Doing car/track checks? Use Test Drive or AI single-player instead of a Hosted server to avoid fees.
- If you host often, consider buying iRacing Credits during promos to offset costs.
- Communicate event timing clearly so drivers join on time and you’re not paying for empty practice.
FAQs
Do participants pay to join a hosted race? No. Only the host (or league admin) pays the server fee. Drivers just need to own the car and track.
Does the car or track change the price? No. Price is based on total session time, not content. Content only affects who can join.
Are official races or AI races extra? Official series are included with your membership. AI single-player is included too. Hosted is the optional paid server.
What’s the minimum I can book? iRacing enforces minimum segment lengths. The checkout line shows the exact total—use that as your source of truth.
Short Wrap-Up
You pay for Hosted sessions by the hour. Keep durations tight, check the live total before creating, and save a template to stay consistent. Next time you host, cut practice by 10–15 minutes—you’ll save money without hurting the racing.
